Modules / Lectures

Sl.No Chapter Name English
1Course mechanicsPDF unavailable
2Goals and VR definitionsPDF unavailable
3Historical perspectivePDF unavailable
4Birds-eye view (general)PDF unavailable
5Birds-eye view (general), contdPDF unavailable
6Birds-eye view (hardware)PDF unavailable
7Birds-eye view (software)PDF unavailable
8Birds-eye view (sensation and perception)PDF unavailable
9Geometric modelingPDF unavailable
10Transforming modelsPDF unavailable
11Matrix algebra and 2D rotationsPDF unavailable
123D rotations and yaw, pitch, and rollPDF unavailable
133D rotations and yaw, pitch, and roll, contdPDF unavailable
14Axis-angle representationsPDF unavailable
15QuaternionsPDF unavailable
16Converting and multiplying rotationsPDF unavailable
17Converting and multiplying rotations, contdPDF unavailable
18Homogeneous transformsPDF unavailable
19The chain of viewing transformsPDF unavailable
20Eye transformsPDF unavailable
21Eye transforms, contdPDF unavailable
22Canonical view transformPDF unavailable
23Viewport transformPDF unavailable
24Viewport transform, contdPDF unavailable
25Three interpretations of lightPDF unavailable
26RefractionPDF unavailable
27Simple lensesPDF unavailable
28DioptersPDF unavailable
29Imaging properties of lensesPDF unavailable
30Lens aberrationsPDF unavailable
31Optical system of eyesPDF unavailable
32PhotoreceptorsPDF unavailable
33Sufficient resolution for VRPDF unavailable
34Light intensityPDF unavailable
35Eye movementsPDF unavailable
36Eye movements, contdPDF unavailable
37Eye movement issues for VRPDF unavailable
38Neuroscience of visionPDF unavailable
39Depth perceptionPDF unavailable
40Depth perception, contdPDF unavailable
41Motion perceptionPDF unavailable
42Frame rates and displaysPDF unavailable
43Frame rates and displays contdPDF unavailable
44OverviewPDF unavailable
45Orientation trackingPDF unavailable
46Tilt drift correctionPDF unavailable
47Yaw drift correctionPDF unavailable
48Tracking with a cameraPDF unavailable
49Perspective n-point problemPDF unavailable
50FilteringPDF unavailable
51Lighthouse approachPDF unavailable
52Visual Rendering-OverviewPDF unavailable
53Visual Rendering-overview, contdPDF unavailable
54Shading modelsPDF unavailable
55RasterizationPDF unavailable
56Pixel shadingPDF unavailable
57VR-specific problemsPDF unavailable
58Distortion shadingPDF unavailable
59Post-rendering image warpPDF unavailable
60Physics and physiologyPDF unavailable
61Auditory perceptionPDF unavailable
62Auditory localizationPDF unavailable
63RenderingPDF unavailable
64Spatialization and displayPDF unavailable
65Combining other sensesPDF unavailable
66Interfaces -overviewPDF unavailable
67LocomotionPDF unavailable
68ManipulationPDF unavailable
69System controlPDF unavailable
70Social interactionPDF unavailable
71Evaluation of VR SystemsPDF unavailable

Sl.No Language Book link
1EnglishNot Available
2BengaliNot Available
3GujaratiNot Available
4HindiNot Available
5KannadaNot Available
6MalayalamNot Available
7MarathiNot Available
8TamilNot Available
9TeluguNot Available